<item id="1482" name="lightGreenPowder">
<property name="Meshfile" value="Items/Crafting/gun_powderPrefab" />
<property name="CustomIcon" value="potassiumNitratePowder" />
<property name="CustomIconTint" value="55ee00" />
<property name="Material" value="dirt" />
<property name="HoldType" value="21" />
<property name="Stacknumber" value="500" /> <!-- STK resource -->
<property name="EconomicValue" value="22" />
<property name="EconomicBundleSize" value="10" />
<property name="Group" value="Resources,Ammo/Weapons,Tools/Traps" />
<property name="CraftingSkillGroup" value="Gun Smithing"/>
</item>
<item id="1483" name="greenTeaSolution">
<property name="Meshfile" value="Items/Food/yucca_juicePrefab" />
<property name="CustomIcon" value="bioFuel" />
<property name="CustomIconTint" value="2cc82c" />
<property name="Material" value="glass" />
<property name="HoldType" value="3" />
<property name="FuelValue" value="20" />
<property name="Stacknumber" value="250" /> <!-- STK resource -->
<property name="EconomicValue" value="30" />
<property name="EconomicBundleSize" value="10" />
<property name="Group" value="Chemicals" />
<property class="Action1">
<property name="Class" value="Eat" />
<property name="Delay" value="1.5" />
<property name="Use_time" value="..." />
<property name="Gain_health" value="-10" />
<property name="Gain_stamina" value="-20" />
<property name="Gain_food" value="5" />
<property name="Gain_water" value="10" />
<property name="Gain_wellness" value="-30" />
<property name="Sound_start" value="UseActions/player_drinking" />
<property name="Buff" value="eatSnowberryExtractTrigger" />
<property name="Create_item" value="beaker" />
</property>
<property name="ActionSkillGroup" value="Medicine"/>
<property name="CraftingSkillGroup" value="Science"/>
<property name="ActionExp" value="10"/>
<property name="CraftingIngredientTime" value="1" />
</item>
<item id="1484" name="greenTeaCream">
<property name="Meshfile" value="Items/Food/aloeCreamPrefab" />
<property name="CustomIcon" value="aloeCream" />
<property name="CustomIconTint" value="006400" />
<property name="Material" value="organic" />
<property name="EconomicValue" value="10" />
<property name="HoldType" value="3" />
<property name="Stacknumber" value="500" /> <!-- STK medical -->
<property class="Action0">
<property name="Class" value="UseOther" />
<property name="Delay" value="1.5" />
<property name="Use_time" value="..." />
<property name="Gain_health" value="-10" />
<property name="Gain_food" value="-15" />
<property name="Gain_water" value="-10" />
<property name="Gain_stamina" value="-20" />
<property name="Gain_wellness" value="-5" />
<property name="Sound_start" value="UseActions/player_ointment" />
<property name="Buff" value="eatSnowberryExtractTrigger" />
</property>
<property class="Action1">
<property name="Class" value="Eat" />
<property name="Delay" value="1.5" />
<property name="Use_time" value="..." />
<property name="Gain_health" value="10" />
<property name="Gain_food" value="-30" />
<property name="Gain_water" value="-10" />
<property name="Gain_stamina" value="-20" />
<property name="Gain_wellness" value="-5" />
<property name="Sound_start" value="UseActions/player_ointment" />
<property name="Buff" value="eatSnowberryExtractTrigger" />
</property>
<property name="Group" value="Medicine" />
<property name="ActionSkillGroup" value="Medicine"/>
<property name="CraftingSkillGroup" value="Science"/>
<property name="ActionExp" value="10"/>
</item>
通報 ...